Here’s the breakdown of all the expected changes, coming to Matchmaking on Tuesday, October 19th:
Playlists
New Playlist: Team Snipers
New Playlist: Living Dead
Rumble Pit
- Lineup rebalanced to offer more kill, less frill.
- Removed Infection, Safe Havens, Race, Rally, Headhunter Pro
- Removed “Classic” gametypes
Team Slayer
- Removed all Snipers gametypes
Team SWAT
- Added SWAT Magnums gametype
Team Objective
- Removed 1 Flag Classic
- Removed Headhunter Pro
- Removed the following gametypes from Hemorrhage due to the size of the map with only 8 players:
- Multiflag Classic
- 1 Flag CTF
- 1 Flag Pro
- 1 Bomb Assault
- Removed Oddball and Hot Potato from Boardwalk
Multi Team
- Removed SWAT
- Removed Classic gametypes
- Removed The Cage
- Changed weighting for Rocket Race so it does not have a 100% chance to appear in Slot 3
Big Team Battle
- Removed Multiflag from Boneyard and Spire
Invasion
- This playlist now offers 3 voting options
- Updated Firefight playlist gametypes to be a full set instead of 1 round. Adjusted skull progression.
- Removed Friendly Fire
Score Attack
- Removed Crash Site
- Added Mythic Score Attack
- You can no longer pickup other weapons in Sniper Attack
Maps
Zealot/Arena Zealot
- Arena Zealot is now used for all Slayer gametypes
- Players can no longer stand on the edge of the generators in space and crouch to shoot below the shield
Asylum
- Softkill zones added to the tops of the Sniper buildings
Boneyard
- Modified respawn zones for Slayer gametypes
Hemorrhage
- Modified respawn zones for both bases
- Respawn timers for all Warthogs on Hemorrhage should now be 120 seconds
Gametypes
CTF
- All CTF gametypes should now have a player respawn of 10 seconds
- All Classic CTF gametypes now feature Flag At Home To Score and Touch Return
- Flag At Home To Score disabled for all non-Classic CTF gametypes
- Modified Flag Return and Flag Reset times:
- 1 Flag on Small maps use 10 second return and 30 second reset
- All other CTF gametypes use 30 second return and 45 second reset
Assault
- Assault gametypes now have a player respawn time of 10 or 15 seconds depending on the map
that games so fun dude. It's surprising how many people are on it for the short amount of time that it's been out.
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ReplyDeletei want to get this, but i'll have to buy live again to enjoy it
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ReplyDeleteSweet update
ReplyDeletenice, I can't wait!
ReplyDeletemy friend is addicted to Halo Reach
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ReplyDeleteHeh, never was a Halo fan.
ReplyDeleteWeak update for its first big one dontyathink?
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Cool update broski
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ReplyDeleteReach was way better then 3 IMO
ReplyDeletewhere did you get ahold of all these updates?
ReplyDeletenice
ReplyDeletegreat post dude
awesome game.
ReplyDeletesweet looking forward to this game
ReplyDeleteCool. I just got this game. Nice to know what's going on.
ReplyDelete